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The Golden Square UE5
Unreal Engine 5 + Lumen + Ray-tracing

Unreal Engine 5 + Lumen + Ray-tracing

View Unreal Engine

View Unreal Engine

View in 3ds max

View in 3ds max

View in Substance Painter

View in Substance Painter

Speedtree

Speedtree

The Golden Square UE5

Here is a little scene made on Unreal Engine 5, I modeled the objects in the scene on 3ds max, the textures on Substance Painter then integrated on the UE5 Engine. And the trees on Speedtree.
I was inspired by some concept art from Assassin's Creed Black flag for this scene.
And the little video on Premiere Pro.

More artwork