Here is an achievement that I had to make for a VR flight simulator.
I had to make a small part of a map in the Ardèche region of France then integrate it via the heightmap in the landscape of unreal engine 5, then I integrated the ground texture in 8k for the as realistic as possible.
After all the rest I did it on 3ds max and substance painter 3d (house, car, birds, road, etc...) then integrated on the Unreal Engine 5, then the animation on 3ds max.
and the rest on Quixel.