I am currently creating a small infiltration project with a character created on Metahuman. This is a small stealth game for UE5 in pre-alpha.
I created an AI for the bad guys. The goal is to retrieve the money without being detected, by hiding. This is just the beginning; there's still a lot of work to do.
I also created a portal to move from one map to another and escape the bad guys.
The animations were created with Mixamo and then integrated into the engine.